INTO THE LIGHT WEAPONS |
WEAPON TYPE |
WEAPON PERK |
WEAPON ELEMENT |
Blast Furnace |
Pulse Rifle |
Third column: Zen Moment, Snapshot, Shoot to Loot, Keep Away, Perpetual Motion, Kinetic Tremors, and Headseeker. Fourth column: Kill Clip, Firefly, One for All, Frenzy, Rampage, Rapid Hit, and Desperate Measures |
Kinetic |
Edge Transit |
Grenade Launcher |
Third column: Chain Reaction, Cascade Point, Impulse Amplifier, Field Prep, Ambitious Assassin, Envious Assassin, and Repulsor Brace Fourth column: Frenzy, Destabilizing Rounds, Deconstruction, One for All, Bait and Switch, Full Court, and Explosive Light |
Void |
Elsie’s Rifle |
Pulse Rifle |
Third column: Feeding Frenzy, Zen Moment, Repulsor Brace, Loose Change, Keep Away, Under-Over, and Rewind Rounds Fourth column: Adrenaline Junkie, Frenzy, Destabilizing Rounds, Kill Clip, Desperado, Desperate Measures, and Headseeker |
Void |
Forbearance |
Grenade Launcher |
Third column: Unrelenting, Stats for All, Demolitionist, Ambitious Assassin, Surplus, Steady Hands, and Disruption Break Fourth column: Wellspring, Golden Tricorn, One for All, Bait and Switch, Chain Reaction, Rampage, and Desperate Measures |
Arc |
Falling Guillotine |
Sword |
Third Column: Vorpal Weapon, Relentless Strikes, Repulsor Brace, Frenzy, Attrition Orbs, Chain Reaction, and Duelist’s Trance Fourth Column: Surrounded, Whirlwind Blade, Destabilizing Rounds, Eager Edge, Bait and Switch, Sword Logic, and Desperate Measures. |
Void |
Hung Jury SR4 |
Scout Rifle |
Third column: Rewind Rounds, Enlightened Action, Kinetic Tremors, Rapid Hit, Shoot to Loot, No Distractions, and Loose Change Fourth column: One for All, Cascade Point, Box Breathing, Firefly, Precision Instrument, Desperate Measures, and Explosive Rounds |
Kinetic |
Hammerhead |
Machine Gun |
Third column: Feeding Frenzy, Destabilizing Rounds, Envious Assassin, Rampage, Fourth Time’s the Charm, Rewind Rounds, and Under-Over. Fourth column: Surrounded, High-Impact Reserves, Target Lock, Onslaught, Killing Tally, Desperate Measures, and Tap the Trigger. |
Void |
Midnight Coup |
Hand Cannon |
Third column: Outlaw, Firefly, Shoot to Loot, Explosive Payload, Moving Target, Attrition Orbs, and Enlightened Action Fourth column: Rampage, Kinetic Tremors, Zen Moment, One for All, Frenzy, Opening Shot, and Desperate Measures |
Kinetic |
Luna’s Howl |
Hand Cannon |
Third column: Eye of the Storm, Subsistence, Discord, Encore, Slideshot, Enlightened Action, and Heal Clip Fourth column: Magnificent Howl, Kill Clip, Incandescent, Desperate Measures, Opening Shot, Precision Instrument, and Harmony. |
Solar |
Succession |
Sniper Rifle |
Third column: Moving Target, No Distractions, Lead from Gold, Reconstruction, Firmly Planted, Demolitionist, and Discord. Fourth column: Snapshot Sights, Redirection, Recombination, Vorpal Weapon, Focused Fury, Firing Line, Box Breathing, and Desperate Measures. |
Kinetic |
The Mountaintop |
Grenade Launcher |
Third column: Ambitious Assassin, Impulse Amplifier, Demolitionist, Lead from Gold, Slickdraw, Auto-Loading Holster, and Overflow. Fourth column: Rampage, Vorpal Weapon, Adrenaline Junkie, One for All, Harmony, Recombination, and Frenzy |
Kinetic |
The Recluse |
Submachine Gun |
Third column: Feeding Frenzy, Enlightened Action, Subsistence, Threat Detector, Repulsor Brace, Hip-Fire Grip, and Dynamic Sway Reduction. Fourth column: Master of Arms, Target Lock, Frenzy, Destabilizing Rounds, Surrounded, Tap the Trigger, and Desperate Measures. |
Void |