Teamfight Tactics Inkborn Fables Set 11 is set to undergo significant balance changes in the 14.9 update. Here are the upcoming TFT patch 14.9 notes!
The Teamfight Tactics (TFT) patch 14.8 and 14.8b cycle saw the rise of four-cost carries and frontlines dominating the meta. Apart from a little bit of Kindred/Gnar reroll mixed in, the aim of bringing four-costs to the forefront of TFT was largely successful.
However, it was too successful in that most reroll compositions were eliminated. Additionally, three-star four-costs became a too commonly achieved win condition.
The upcoming patch aims to reduce the rate at which players hit three-star four-costs and also introduce a plethora of new artifact and support items into the mix. Of course, there are other relevant balance changes aimed towards a healthier game state.
Here are the TFT patch notes for patch 14.9, releasing May 1, at approximately 5 or 6 a.m. PT.
Set 11 TFT patch 14.9 notes: systems changes
Player damage, Shop odds, Experience cost
We previewed many of the systems changes coming to TFT in patch 14.9 regarding shop odds, player damage, and experience. Those changes can be seen in that preview below.
Encounters
Fated Ahri (Image via Riot Games)
There are more changes to encounters that have also been announced in addition to the removal of the four we had previously mentioned.
Nerf
- Ahri
- “Ahri’s kiss grants increased player health“
- Irelia
- “Irelia makes your next 6 shops contain a unit of each cost.”
Increased chance of appearing
Decreased chance of appearing
- Cho’Gath
- “Cho’Gath offers you a boon if you sate his hunger
Removal
Set 11 TFT patch 14.9 notes: traits changes
Fated Sett (Image via Riot Games)
Arcanist (Buff)
“Arcanists gain Ability Power and grant Ability Power to allies.”
Dryad (6-piece Nerf)
“Dryads gain Ability Power and 150 Health. Each enemy death grants permanent additional Health.”
Fated (Buff + Nerf)
“Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% HP”
- Sett omnivamp bonus reverted from 12% to 15%
- Sett’s omnivamp bonus applies after resistances and only applies to attacks and abilities (not items)
Fortune (Nerf)
“When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get. Lose Luck when you win.”
- 7-piece bonus stacks decreased from 25 to 12
- 7-piece orb average value decreased from 16g to 8g
- Adjusted higher cashout options (intended buff)
Heavenly (Nerf)
“Heavenly units grant unique stats to your team, increased by their star level and each Heavenly unit in play.”
- No longer scales with unit star levels
- Grants 70% more stats to heavenly units
- Bonus stats reduced from 100/115/135/165/200/225% to 100/110/125/145/175/200%
- Heavenly omnivamp bonus reduced from 6% to 5%
Storyweaver (Buff)
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